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发表于 2005-1-14 21:39:48
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[watermark]進階篇* e/ h0 f$ y/ ~3 k5 @- J9 i3 l
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' @: h7 a" O0 C N多邊形建模觀念與技術01
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多邊形建模觀念與技術02. v W; j( R' {: d# s* ?; o
http://140.130.49.169/ncyu/Polygons/poly2.wmv
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nurbs 導角2. ~$ ?/ f# N( K( Q: r
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8 ~ O# N; u0 k+ d( h+ Qnurbs 000點合併
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人體LOWPOLY製作 (一)
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c2 F" N: J% z/ {) t. _+ Z* L7 u$ |人體LOWPOLY製作 (二)
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maya非線性動畫剪輯trax入門篇4 S9 b9 y$ U7 Q
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maya非線性動畫剪輯trax應用篇 % d* Y3 u, {5 D6 j7 l* o+ ?0 \
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LION講師主講MAYA場景與燈光-01
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7 ^ x& v! R* CLION講師主講-MAYA場景與燈光-03
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LION講師主講-MAYA場景與燈光-04
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( o, V. i, i+ q. w$ {/ fMental Ray卡通算圖(安裝篇)(上)9 k) |' j+ L, k x/ x& g5 v, o
http://140.130.49.169/ncyu/shaders/MRCUTOONTO/MRCUTOONTOWEB1.wmv
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$ n- w' q/ _/ y1 r/ W- CMental Ray卡通算圖(下)
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http://140.130.49.169/ncyu/Dynamics/RigidBodies.wmv
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, S( h6 Z1 f. }* ?* j彩繪紋理-單一物件
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! a" A" ?$ s8 Y" [7 y* C2 m8 w動畫基礎設定KEY
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MAYA材質Shader(雙面貼圖)
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NURBS簡易應用
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. t* e2 y) d& o5 n2005.1.13 13:44 检查连接状态...OK--fairylys
+ j# Q( q# X8 L9 b5 b[ Last edited by fairylys on 2005-1-15 at 13:44 ] |
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