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发表于 2005-1-14 21:39:48
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[watermark]進階篇
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多邊形建模觀念與技術01/ I4 A, ?1 C6 s9 D
http://140.130.49.169/ncyu/Polygons/poly1.wmv
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' [( R" @. ?$ A/ Z多邊形建模觀念與技術024 S, Y2 ]5 n9 D
http://140.130.49.169/ncyu/Polygons/poly2.wmv
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nurbs 圓角round
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nurbs 導角1( F! |1 Y; c4 {
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nurbs 導角2
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% `% g$ _0 w+ o4 pnurbs 導角3
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# _2 X5 t R1 P3 ]& hnurbs 000點合併
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人體LOWPOLY製作 (一)
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! f; H* _; o3 t2 E2 S9 v7 z人體LOWPOLY製作 (二)
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- x" m) a; [; b; W! ~& Gmaya非線性動畫剪輯trax入門篇0 T6 [8 a4 [6 @; w5 t! T1 s
http://140.130.49.169/ncyu/Trax/TRAX01.wmv
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2 u! F0 o9 Q9 K0 |- D) smaya非線性動畫剪輯trax應用篇
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LION講師主講MAYA場景與燈光-01$ l7 U+ w: b! R8 @( U$ u
http://140.130.49.169/ncyu/light_scenes_Lion/light_scenes1.wmv0 L6 i4 c, n/ z4 f2 N! H2 B1 w' V
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$ j0 i% U4 k/ }/ ?: m9 s# `LION講師主講-MAYA場景與燈光-02
4 l o- M; C1 m0 e: Y4 M- bhttp://140.130.49.169/ncyu/light_scenes_Lion/light_scenes2.wmv6 ~, b9 V6 U/ {( }1 C
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LION講師主講-MAYA場景與燈光-03
, y" [+ A( T6 ]http://140.130.49.169/ncyu/light_scenes_Lion/light_scenes3.wmv
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LION講師主講-MAYA場景與燈光-04 S. W9 B: L0 N* f# @
http://140.130.49.169/ncyu/light_scenes_Lion/light_scenes4.wmv9 q( u+ [4 ]6 F0 @9 a( [
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+ U9 A: ^4 T6 z1 ~5 x, O: QMental Ray卡通算圖(安裝篇)(上)0 J7 B6 X, t& K, K2 ]' S
http://140.130.49.169/ncyu/shaders/MRCUTOONTO/MRCUTOONTOWEB1.wmv' d: s" P( i$ ?! v" G
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Mental Ray卡通算圖(中)
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. \1 K, A) H) c# MMental Ray卡通算圖(下)( c H2 q) t5 w8 u# a/ r
http://140.130.49.169/ncyu/shaders/MRCUTOONTO/MRCUTOONTOWEB3.wmv0 v" I& e6 w7 s, W( Q
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簡易IK架設
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剛體動力學
8 h6 o$ V; @& p% {$ dhttp://140.130.49.169/ncyu/Dynamics/RigidBodies.wmv
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剛體動力學之剛體約束
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剛體與分子碰撞
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彩繪紋理-單一物件4 l) i7 R# `, ?* r1 S, i6 a
http://140.130.49.169/ncyu/shaders/PaintTextures.wmv# d! P* u7 j9 d& B( n7 J2 |6 e
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7 r+ j- g; u4 @: z8 o& i9 m動畫基礎設定KEY 7 Q4 J7 e& ]* i, ^0 j, R( k: V
http://140.130.49.169/ncyu/Animation/ANIMATION01.wmv( y' f1 i( f' y' J
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http://140.130.49.169/ncyu/shaders/TwoSidedTextures.wmv
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- p9 K6 L2 [7 mNURBS簡易應用
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2005.1.13 13:44 检查连接状态...OK--fairylys 3 v: T% `; b( N. Q; K
[ Last edited by fairylys on 2005-1-15 at 13:44 ] |
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