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发表于 2005-1-14 21:39:48
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[watermark]進階篇
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多邊形建模觀念與技術016 @* e( O6 s9 o2 }8 T$ q$ T7 F
http://140.130.49.169/ncyu/Polygons/poly1.wmv
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http://140.130.49.169/ncyu/Polygons/poly2.wmv
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2 }& l4 c" [! x1 c% Dnurbs 圓角round
5 T5 T0 ?1 j, S- h( f( _4 Q8 ~http://140.130.49.169/ncyu/Nurbs/nurbs%20.wmv
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+ d) ~/ K4 M8 \+ ? y s' J: k4 \nurbs 導角18 s2 p' x/ V$ i' R/ c
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nurbs 導角2
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; U; E9 ~6 e1 X! U0 m, inurbs 導角3
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nurbs 000點合併7 y/ W. E1 Y' q! ~3 s7 Q
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; T' z& v# l( W, f* ~人體LOWPOLY製作 (一) ]4 \% f1 d4 @+ ~, p
http://140.130.49.169/ncyu/Polygons/lowpoly1.wmv
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人體LOWPOLY製作 (二)
+ X( M4 { n) W- Ohttp://140.130.49.169/ncyu/Polygons/lowpoly2.wmv
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http://140.130.49.169/ncyu/Trax/TRAX01.wmv
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maya非線性動畫剪輯trax應用篇
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# Y- Q0 t- }4 @* \LION講師主講MAYA場景與燈光-01
3 M. g# G! K: E# Q5 Q: b$ ]http://140.130.49.169/ncyu/light_scenes_Lion/light_scenes1.wmv
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LION講師主講-MAYA場景與燈光-02( ]! E% o! b0 v$ m. L) [0 O
http://140.130.49.169/ncyu/light_scenes_Lion/light_scenes2.wmv5 e# J+ x9 }2 B5 ?
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1 _! M) E# l% i0 \8 |- {LION講師主講-MAYA場景與燈光-037 ]1 f c+ c- h2 u x
http://140.130.49.169/ncyu/light_scenes_Lion/light_scenes3.wmv
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LION講師主講-MAYA場景與燈光-04
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Mental Ray卡通算圖(安裝篇)(上)% s& ?+ B9 Q' ` O# _/ }
http://140.130.49.169/ncyu/shaders/MRCUTOONTO/MRCUTOONTOWEB1.wmv
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Mental Ray卡通算圖(中)
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S# }. @: Q( d1 K- iMental Ray卡通算圖(下)
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剛體動力學
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剛體動力學之剛體約束
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剛體與分子碰撞
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1 H* T( V; G9 W% l/ z1 |彩繪紋理-單一物件: W) U& R+ b1 d4 d/ ~7 l
http://140.130.49.169/ncyu/shaders/PaintTextures.wmv
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動畫基礎設定KEY
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* m$ s, u9 w$ J6 |* NMAYA材質Shader(雙面貼圖)
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NURBS簡易應用
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7 `1 d: t, y* D* E6 V7 R q2005.1.13 13:44 检查连接状态...OK--fairylys
7 T! Y- _4 s: n- T! j4 D* H[ Last edited by fairylys on 2005-1-15 at 13:44 ] |
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