[watermark]進階篇
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多邊形建模觀念與技術01
7 e, o3 M) F2 U1 ^, F( O$ K- Whttp://140.130.49.169/ncyu/Polygons/poly1.wmv
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多邊形建模觀念與技術02. E* { b3 u. ?2 D
http://140.130.49.169/ncyu/Polygons/poly2.wmv
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nurbs 圓角round
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nurbs 導角1
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nurbs 導角2
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nurbs 000點合併1 M# l) K; o& z% S6 Q
http://140.130.49.169/ncyu/Nurbs/nurbs%202.wmv
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人體LOWPOLY製作 (一)' b" J- u- i9 s
http://140.130.49.169/ncyu/Polygons/lowpoly1.wmv
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人體LOWPOLY製作 (二)! {% p- r k# H
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maya非線性動畫剪輯trax入門篇7 S" c9 h. L% H* _" E5 o; V
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maya非線性動畫剪輯trax應用篇
2 I7 |! a5 y. s" M, G8 Chttp://140.130.49.169/ncyu/Trax/trax02-OK.wmv' S) A) m* H d; X! j$ \
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; W. Q9 O0 a$ x) aLION講師主講MAYA場景與燈光-01
1 b6 v* G" K, f M4 p: y; Bhttp://140.130.49.169/ncyu/light_scenes_Lion/light_scenes1.wmv
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+ O% t& G+ U- E1 ?# T. Q1 vLION講師主講-MAYA場景與燈光-02
8 e7 v3 d: m( l6 xhttp://140.130.49.169/ncyu/light_scenes_Lion/light_scenes2.wmv
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LION講師主講-MAYA場景與燈光-038 e" t* \$ f9 `% ?1 p8 u4 r5 {
http://140.130.49.169/ncyu/light_scenes_Lion/light_scenes3.wmv5 _. H0 ]4 t: Y8 s, W+ ]# U1 [% q3 M
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7 t/ s6 Q2 w, ^/ n5 T) g7 XLION講師主講-MAYA場景與燈光-04. d/ H' M* `# |1 u# B, L
http://140.130.49.169/ncyu/light_scenes_Lion/light_scenes4.wmv
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7 f' R6 V* |' [. Z% \, P5 f+ jMental Ray卡通算圖(安裝篇)(上)
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& w4 p* J8 V# G) G6 k3 BMental Ray卡通算圖(中)
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Mental Ray卡通算圖(下)7 M4 W5 N+ k! g. k7 a) t6 P
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: \# a% H O# u簡易IK架設
5 v! x: _" F$ T! Z4 h6 V) ^; ihttp://140.130.49.169/ncyu/CharacterSetup/E_IK.wmv: k3 m) A U& R% n# g
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剛體動力學+ F Y. ]# v) ?# g2 ]% r; G
http://140.130.49.169/ncyu/Dynamics/RigidBodies.wmv
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剛體動力學之剛體約束
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9 F5 X) ~- e" U& D剛體與分子碰撞5 C: H. ^- \8 y+ r" d
http://140.130.49.169/ncyu/Dynamics/RigidBodies+Particles.wmv% [9 |. c9 r: M7 z: b& q
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* Q2 m! c1 w3 ^+ `* h' E, i/ T9 t彩繪紋理-單一物件
, l! b2 u& Y+ K0 p/ z1 } G Dhttp://140.130.49.169/ncyu/shaders/PaintTextures.wmv
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動畫基礎設定KEY
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8 f" |3 M4 N' w! z) b% t+ NMAYA材質Shader(雙面貼圖)+ F% U$ R; h) I* E9 w; Y5 L( @% V
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http://140.130.49.169/ncyu/Nurbs/NURBSkn.wmv[/watermark]
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2005.1.13 13:44 检查连接状态...OK--fairylys ! P8 j' V5 {: V- H
[ Last edited by fairylys on 2005-1-15 at 13:44 ] |